Posts Tagged ‘MUDs’

Policies of Aalynor’s Nexus

Friday, August 5th, 2011

INTRODUCTION

The policies on Aalynor’s Nexus have been designed such that the majority of the player base can enjoy the game without fear of harassment, being taken advantage of, or being treated unfairly at the same time ensuring that Aalynor’s Nexus continues to be a quality role-playing environment.

All players are responsible for reading, understanding, and keeping up to date with the system policies. Ignorance of them is not an excuse for breaking them.

Violation of system policies can be punished in a number of ways, ranging from penalties to the character that commits the offense, to the extreme of removing the offending player from the game. (more…)

Policies of Aalynor’s Nexus

Friday, August 5th, 2011

INTRODUCTION

The policies on Aalynor’s Nexus have been designed such that the majority of the player base can enjoy the game without fear of harassment, being taken advantage of, or being treated unfairly at the same time ensuring that Aalynor’s Nexus continues to be a quality role-playing environment.

All players are responsible for reading, understanding, and keeping up to date with the system policies. Ignorance of them is not an excuse for breaking them.

Violation of system policies can be punished in a number of ways, ranging from penalties to the character that commits the offense, to the extreme of removing the offending player from the game. (more…)

Star Wars Life Rebirth

Tuesday, July 26th, 2011

Well there is a lot to say. But I will do my best to cut the fat, and get down to the nitty gritty. Star Wars Life: Rebirth is, by far, the greatest Star Wars Mud I have ever played and have ever been a part of.

I have had my share of playing as a mortal on quite a few other Star Wars Themed muds for roughly ten years now. I’ve dealt with everything that one could imagine, from arrogant Immortal Staff, unjust systems of play, and poor Roleplay. But finally… this game has changed all of that for me.

This Smaug Coded SWR MUD returns to the Golden Age of Star Wars Life, one of the greatest Star Wars Muds that have ever existed. The original owner Omikron enlisted trusted head Immortals Patch, Dejano and Tranin to bring this mud up to speed, and put it on it’s feet. It had a slow and rough rebirth, but with the addition of an exemplary team of Coders, Builders and Administrators, the game was up and running. (more…)

SvenskMud as a virtual community

Wednesday, July 13th, 2011

I claim that SvenskMud is a virtual community. This conclusion should not come as a surprise to anyone who has read the previous nine chapters of this Ph.D. thesis. Judged by the six criteria for community that I have suggested, SvenskMud is a more central member of the community category than most other virtual communities that have been described in the research literature. However it is still obviously a less central member than presentday rural communities with their long time horizons and many tight ties between members. Created in a society that is moving from  Gemeinschaft and towards  Gesellschaft, SvenskMud represents an attempt to recreate  Gemeinschaft in cyberspace. It simultaneously recreates both a place and a type of relationship that was typical of such places:

•  The SvenskMud world is created in the image of a former, simpler age. It is based on a medieval/pre-modern world, incorporating traditional symbols of pre-modern communities such as guilds, churches, chapels, village pubs and so on. Symptomatically, there is only one town in the SvenskMud world, Eriksros, and (more…)